Thread.Join()用法的理解
Thread.Join()用法的理解
指在一线程里面调用另一线程join方法时,表示将本线程阻塞直至另一线程终止时再执行
比如
比如
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using System;
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namespace TestThreadJoin
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{
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class Program
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{
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static void Main()
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{
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System.Threading.Thread x = new System.Threading.Thread(new System.Threading.ThreadStart(f1));
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x.Start();
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Console.WriteLine(“This is Main.{0}“, 1);
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x.Join(); //可以这么理解,此时x线程加入执行,但当前线程阻塞,直至x执行完毕
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Console.WriteLine(“This is Main.{0}“, 2);
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Console.ReadLine();
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}
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static void f1()
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{
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System.Threading.Thread y = new System.Threading.Thread(new System.Threading.ThreadStart(f2));
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y.Start();
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y.Join();
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Console.WriteLine(“This is F1.{0}“,1);
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}
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static void f2()
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{
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Console.WriteLine(“This is F2.{0}“, 1);
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}
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}
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}

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这儿有三个线程在处理(包括主线程),大家可看看执行结果.
结果:
This is Main.1
This is F2.1
This is F1.1
This is Main.2
如果:
注释// x.Join();
结果:
This is Main.1
This is Main.2
This is F2.1
This is F1.1
另外:大家可以看看以下几个方法的区别,有兴趣的朋友可以用上面的例子进行测试
Thread.Suspend():挂起线程,或者如果线程已挂起,则不起作用;
Thread.Resume():继续已挂起的线程;
Thread.Interrupt():中止处于
Wait或者Sleep或者Join 线程状态的线程;
Thread.Sleep():将当前线程阻塞指定的毫秒数;